Betting rules

American Football

Minimum Time for Action:

For betting purposes, winners and losers are determined by the final score (including overtime), provided that the game has gone at least 55 minutes.

If a game is suspended after 55 minutes and not resumed the same day, then regardless of whether the game is completed at a later date, the score when the game is halted will determine the betting results.

If play is suspended before the completion of 55 minutes and not resumed the same day, all bets on the full game will be scored as "no action" and all stake refunded. If part of the game has finished (i.e. first quarter, first half, second quarter, or third quarter) those bets will be graded as action providing the entire period has finished.

Example 1: An American football game is postponed with 12:00 minutes remaining in the 2nd quarter. The only bets that would be graded as completed are the 1st quarter.

Example 2: An American football game is called and considered final with 14:12 remaining in the 4th quarter. All bets on the 1st quarter, 2nd quarter, 1st half, and 3rd quarter will have action. All game bets are void.

Additional Rules:

All bets on the game and all bets on the second half will include overtime scoring.

Bets on fourth quarters will not include overtime scoring.

Unless noted before the contest, as long as the event is played on the schedule day, all bets have action. In addition, if inclement weather (or similar delay) pushes the start time past midnight local time, but the game is still played, then all bets have action. If the game is rescheduled, all bets are cancelled.

In NFL and College Football, a two-team teaser resulting in Tie/Win, Tie/Loss or Tie/Tie is considered a push and all money is refunded.

NFL and NCAA Propositions will be graded using the results listed at www.espn.com.

For betting purposes, defensive points do not include PATs (Points After Touchdowns).

Las Vegas betting rules will apply to any situations not covered herein.

If an event venue is changed all wagers on the event will have no action.

NFL and NCAA Propositions:

For all American Football Propositions involving passing statistics for a QB, that QB must have one pass attempt for action.

For all American Football Propositions involving rushing attempts/yards for a QB, that QB must play for action. If the QB plays but has no rushing attempts, then yards for first attempt will be graded as zero yards (under is winner), and under will be declared winner of any Proposition regarding the QB’s rushing yards.

For all American Football Propositions involving receiving yards on first reception or longest reception for a specific player, that player must play for action. Note that if the player plays, but does not have a catch, his first reception yards and longest reception proposition will be graded as zero yards (under is the winner).

For American Football Propositions involving rushing attempts/yards for a RB, that RB must play for action. If the RB plays but has no rushing attempts, then yards for first attempt and longest rush propositions will be graded as zero yards, and under will be declared winner of all rushing yardage propositions.

If there is a score at exactly the 7:30, 6:30, or 2:00 (etc) minute mark, then the related propositions on whether there will be a score within that time frame of the game, half or quarter will be graded yes (in other words the score would count).

For first 1st down of game prop on run or pass, the bet is for the first 1st down play not achieved through a penalty.

For Super Bowl MVP propositions, if there are co-MVP’s, any bet related would be paid at full odds. If there is yes/no on Super Bowl MVP and named player is co-MVP, then yes will be declared winner and paid at full odds.

If two players from the “the field” are co-MVPs, “the field” is graded as the winner and wagers paid one time.

All 4th down conversion propositions, will be graded based on official box scores found at www.espn.com.

For longest or shortest successful field goal of game propositions, if there are no successful field goals, then those propositions have no action.

For multiway (3 or more contestants) propositions regarding MVP, first/last player to catch pass, first/last player to score touchdown, first/last player to have interception, all betting will be all-in (no refunds).

For will either team score 2, 3, 4, or 5 unanswered times propositions, extra points and two point conversions do not count.

For over/under of longest TD in game, if there are no TD’s in the game, then these propositions have no action.

For propositions involving an entire team's quarterbacks, only statistics achieved by quarterbacks listed on the team's roster will count. For example, if a running back throws a touchdown pass, that would NOT be counted as a completion/attempt nor a TD pass for that team's quarterbacks.

Special Teams and Defensive Touchdowns Propositions:

The only touchdowns considered to be special teams touchdowns are on plays where the ball is actually kicked or punted (these include: kickoff returns, punt returns, returns of a fumbled kick return, returns of a fumbled punt return, blocked field goal returns, or blocked punt returns).

A fake field goal or fake punt which results in a touchdown by the team that snapped the ball is an offensive touchdown.

For propositions involving a player to "score" a TD, passing for a TD is not considered a score for the player who threw the pass. For example, if there is a prop “will any player score 2 TD's in a game”, if a player throws for a TD, and runs for a TD, he will be deemed to have one TD, not two.

Australian Football ( Aussie Rules )

For wagering purposes, winners and losers are determined by the final score (including overtime, if applicable). In the event of a draw (tie) as the final result - moneyline wagers on either team will be graded as half face value of the ticket. Half the bet is paid off at the quoted price, and half the bet loses. All Aussie Rules matches must go at least 80 minutes to have action, except for pre-season matches that are scheduled to play less time. If an Aussie Rules match is postponed for more than 48 hours from its original starting time, all bets on the match will be void/no action and the stake will be returned to your account. For Combi/System in the case of an event ending in a draw, bets on the Moneyline are considered pushed and the parlay/accumulator will be recalculated and reduced based on the remaining legs that have action.

Badminton

Head to Head Matchups

In the event of a match starting but not being completed for any reason, all bets on the outcome of the match will be void. If a player withdraws from either a singles, doubles or mixed doubles match before it is finished, the bets will be refunded, regardless of when in the match the players resigns.

Sets Betting

If a Badminton match is not completed because of a player retirement or disqualification, all Set wagers will be considered void. Such wagers will be canceled and the monies refunded.

Set Winner

This bet refers to the winner of a specific set. The respective set must be completed for bets to stand.

Set Betting (Correct Score)

The bet refers to the correct final score in sets.

Team Match

All bets stand on the outcomes of a team match, even though one or more individual matches should be settled by walk over decisions due to player resignation. If a player is changed in a singles or a doubles match, the bets on this individual match will be refunded. All bets on the outcome of a team match will, however, not be affected by any player substitutions or changes in the team line ups.

Delay or Suspension

If a Badminton match is completed, all wagers stand as written. A delay in the start of a match will not affect the standing of wagers, nor will a suspension, as long as play is resumed and the match completed. In the event a match does not go the specified number of sets, and the match is shortened by tournament officials, the leader determined to be official by tournament officials shall be the winner.

Bandy

Unless otherwise stated, all wagers are for regulation time only and do not include overtime. In tournaments if a new market is formed at the end of regulation time, eg. To Win in Overtime, then penalty shootouts count.

Playing Time

If the format of a match is changed for whatever reasons from 2 x 45 minutes to 3 x 30 minutes then all bets stand except all bets that refer to either the first or the second half.

Change of Venue

If a match venue is changed, all bets stand. Team to Progress (team to reach the next round etc.): These bets apply to the game result including overtime and penalty shootout. If a match is suspended or postponed, and not resumed within 3 days, wagers on the match will have no action and be refunded.

Baseball

All games must start on the scheduled date ( local time ) for bets to have action. If a game has been postponed or cancelled before its due start time then all bets are deemed no action.

Non-MLB Baseball (including Minor League Baseball) - No listed pitchers and all bets are action regardless of who pitches for each team. 8½ innings rule applies although in the event of a Mercy Rule being called, all bets will stand on the score at the time. For 7 innings games played as part of a doubleheader the 6½ inning rule will apply. In 2-Way markets Push rules apply unless otherwise stated below. Stakes on single bets are returned, and in multiples/parlays the selection is treated as a non-runner.

MLB Wagers It is the client's responsibility to ensure they are aware of any relevant pitcher changes.

For game Money Line/Total/Run Line Betting.

Action - Team against team regardless of the starting pitcher. Each team's starting pitcher is defined for wagering purposes as the pitcher that throws the initial pitch. Pitchers can be specified when placing wagers. If a pitcher or pitcher for both team are listed, then these pitchers have to start the game, otherwise betrs are refunded. For any suspended MLB playoff game that resumes within 72 hours of the suspension, all bets will stand and be settled after the completion of the game. If the game is not completed within 72 hours following the time of suspension, then all bets will be void unless settlement of bets is already determined.

Matches Not Played as Listed If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed then bets placed based on the original listing will be void.

4½ Innings Rule Money Line

There must be at least 5 full innings of play unless the team batting second is leading after 4½ innings, for bets to stand. If the game is called, or suspended, after this point of the game is reached, then the winner is determined by the score after the last full inning (unless the team batting second scores to tie, or takes the lead in the bottom half of the inning, in which case the winner is determined by the score at the time the game is called). Please note that suspended games do not carry over (with the exception of MLB play-off games - see specific rule). However, in the event of a Mercy Rule being called, all bets will stand on the score at the time.

6½ Innings Rule Total and Run Line betting (for 7 innings games)

The game must go at least 7 full innings (or 6½ innings if the team batting second is ahead) for bets to have action. However, in the event of a Mercy Rule being called, all bets will stand on the score at the time. Please note that suspended games do not carry over.

8½ Innings Rule Total and Run Line betting

The game must go at least 9 full innings (or 8½ innings if the team batting second is ahead) for bets to have action. However, in the event of a Mercy Rule being called, all bets will stand on the score at the time. Please note that suspended games do not carry over (with the exception of MLB play-off games - see specific rule).

Pre-Game Lines

All pre-game bets include extra innings unless otherwise stated. Where Mercy Rule is applied, all bets will stand on score at the time. Money Line - Subject to 4½ innings rule. Run Line, 3-Way Handicaps and Alternative Run Lines - Subject to 8½ innings rule. Game Total, Team Totals, 3-Way Totals and Alternative Game Totals - Subject to 8 ½ innings rule EXCEPT where the total has already gone over, (if total has already gone over the quoted total, then bets on the over will be settled as winners, with bets on the under settled as losers) or where the natural conclusion of the game would have meant the outcome of the total quoted would be determined, e.g. MLB game is called, or suspended at 5-5, bets on Game Totals of Over 10 or 10.5 would be settled as winners, with bets on Under 10 or 10.5 being settled as losers, since any natural conclusion to the match would have at least 11 runs.

Most Hits, Total Hits, Team Hits

Subject to 8½ innings rule EXCEPT where the total has already gone over, where bets on the over will be settled as winners, with bets on the under settled as losers.

4½ Innings Totals

Bets will be settled based on the score in the middle of the 5th inning (e.g. not at the bottom of the 5th), unless the Total quoted has already gone over. Where this occurs all bets will be settled as follows - over bets on quoted Total will be settled as winners, with under bets on quoted Total being settled as losers.

4½ Innings Lines

Bets will be settled based on the score in the middle of the 5th inning (e.g. not at the bottom of the 5th), unless the team batting first is ahead (with any run line applied) at the start of the top of the 5th innings or score to go ahead (with any run line applied) in that inning, in which case the team batting first will be settled as the winner.

3/5/7 Innings Totals

Bets will be settled based on the score after 3/5/7 full innings, unless the total quoted has already gone over quoted total. Where this occurs all bets will be settled as follows - over bets on quoted total will be settled as winners, with under bets on quoted total being settled as losers.

3/5/7 Innings Line

Bets will be settled on the result after the first 3/5/7 innings of a game have been completed, unless the team batting second is already ahead (with any run line applied) at the middle of the relevant inning, or scores to go ahead (with any run line applied) in that inning, in which case the team batting second will be settled as the winner.

Pre-Game Props Including Player Props

Where Mercy Rule is applied, all bets will stand on score at the time. Listed pitchers must start for bet to have action. Extra innings count unless specified otherwise.

All 1st Innings Props

1st inning must be completed for bets to have action, unless settlement of bets is already determined.

Double Result

Result after 4½ innings, plus result for the whole game.

Game Total Odd/Even

If the combined score is zero then bets will be void.

Highest Scoring Period

8 ½ innings rule applies.

Team Total Odd/Even

If team score is zero then bets will be void.

Total Runs 5-Way

8½ innings rule applies unless the total has already reached the highest band, in which case that band will be settled as the winner.

Winning Margins

Subject to 8 ½ innings rule. Settlement includes extra innings for MLB; for non MLB where a game can end in a Tie, then that option is available. If an MLB game ends in a Tie when a game is called/suspended bets will be void.

Lead After x Innings

Bets will be settled on the result after the first x innings have been completed, unless the team batting second is already ahead at the middle of the relevant inning, or scores to go ahead in that inning, in which case the team batting second will be settled as the winner.

First to Score/Race to x Runs

The first team to reach the required number of runs will be settled as the winner. Bets on Neither require the 8½ innings rule to apply to be settled as winners.

Team Scoring First Wins Game

8 ½ innings rule applies.

Last to Score

8½ innings rule applies.

Team with Highest Scoring Innings

Will be settled on the single highest scoring half-inning of the game. If both teams have the same highest score then Tie will be settled as the winner (even if one team has attained this score more often than the other). 8½ innings rule applies.

Extra Innings Yes/No

Will be settled as Yes if the score is tied after 9 innings (or the statutory number of innings if this is not 9), even if later innings are not played for any reason.

When Will Most Runs Be Scored?

8½ innings rule applies.

First HR Will Be?

Will be settled on the first HR hit in the game. Bets on “No HR” require the 8½ innings rule to apply to be settled as winners.

Match-ups: Most (Total) Bases*/Most Hits/Most Strikeouts

For these match-ups to have action both players must be in official starting line up. 8½ innings rule applies, unless both players, or the player losing the match-up, have already been substituted out of the game. Both listed pitchers (at time of placing wager) must start for bets to have action. Player Performance: (Total Bases*/Total Hits/Total Strikeouts/To Hit a HR/Record a Walk/Record an RBI/Score a Run). The player must be in the official starting line up and the opposing listed pitcher (at time of placing wager) must start for bets to have action. 8½ innings rule applies, unless settlement of bets is already determined, either by the player achieving the required outcome or by being substituted out of the game without having done so. *Total Bases are calculated by adding all hits a player makes as per Single = 1 Base, Double = 2, Triple = 3, Home Run = 4. Only these count.

Starting Pitcher Completed Innings

Pitcher must start for bets to have action. Bets will be settled based on the number of full innings that the starting pitcher pitches. Bets will be void if the game is called or suspended with the starting pitcher still in the game and not yet having reached the required number of innings.

Settlement of Wagers Statistics provided by the official score(s) provider or the official website of the relevant competition or fixture will be used to settle wagers. Where statistics from an official score(s) provider or official website are not available or there is significant evidence that the official score(s) provider or official website is incorrect, we will use independent evidence to support bet settlement. In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics.

Basketball

Settlement of Wagers

Statistics provided by the official score(s) provider or the official website of the relevant competition will be used to settle wagers. Where statistics from an official score(s) provider or official website are not available or there is significant evidence that the official score(s) provider or official website is incorrect, we will use independent evidence to support bet settlement.

In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled after a thorough investigation. Coinbet24.com does not recognize protests or overturned decisions for wagering purposes.

Treatment for overtime


For the game type will be noticed if it is Full Time (FT) or Including Over Time (incl. OT)

 

Treatment for date or venue change

If an event is not played on its scheduled date all wagers on the event will have no action. If an event venue is changed all wagers on the event will have no action.

Minimum time ( length of event ) needed for action

All competitions/leagues except the NBA must go at least 35 minutes for action unless otherwise specified. NBA games must go at least 43 minutes to have action. For wagers on periods (quarters and halfs) the minimum time is considered to be the duration of the period. If the entire game is not completed, wagers on quarters and halfs will have action if the relevant period was completed.

 

Boxing

 

When the bell sounds to begin the first round, the bout will be considered official for betting purposes, regardless of the scheduled length or title. If the number of scheduled rounds in a fight is changed, the following wagers will have action: the fight winner, fighter wins only, and draw options. The propositions Fight Totals and Will or Will not go will have action, if the updated scheduled rounds is more than the total listed on the prop. Propositions for Exact Round of Ending, Fighter to Win by Knockout, Technical Knockout, Disqualification, Win by Decision or Technical Decision and Goes the Distance will be graded as no action, if the scheduled rounds are changed or misposted.

A fight is a Technical Draw when a fight ends before an allotted number of rounds. This is usually because of an accidental head-butt or foul. For wagering purposes, a wager on a fighter to win "Inside Distance" wins if the selected fighter wins by KO, TKO, DQ, or technical decision. For wagering purposes, a wager on a fighter to win by "KO" wins if the selected fighter wins by KO, TKO, or DQ. Any fight that is deemed "no contest" will have all wagers refunded.

If the wagering offer on a match includes the draw as a third option and the match ends in a draw, wagers on the draw will be paid, while wagers on both fighters will be lost. If the wagering offer includes only the two boxers, with the draw either not offered or offered as a separate proposition, and the match ends in a draw, wagers on either fighter will be refunded. An Over/Under (total) listed on a fight represents the total number of completed rounds. The halfway point of a round is at exactly one minute and thirty seconds into a three minute round. Thus, 9½ rounds would be one minute and thirty seconds of the 10th round. The halfway point of a two minute round is at the one minute mark. The halfway point of a five minute round is at the two minutes and thirty seconds mark.

Results will be graded based on the official result at ringside. Results are not official for wagering purposes until verified by officials at the fighting venue. Official or unofficial sanctioning body overturns of a fight decision based on appeal, suspension, lawsuit, drug testing result, or any other fighter sanction will not be recognized for wagering purposes. Unless otherwise specified, matches must go within thirty days of the scheduled date for wagers to have action.

Curling

Unless otherwise stated, extra ends are always included in the result for betting purposes. A minimum of one stone must be thrown by each team in the sixth end to constitute "action" for wagering purposes in every match. The final score for a match shall be the score reported by tournament organizers. Coinbet24.com respects each tournament's scoring rules and rulings regarding conceded matches. Wagers on matches that are postponed or suspended for any reason (such as, but not limited to: deteriorating ice conditions, electrical failure, or scheduling problems) are considered "action" and will be graded once tournament organizers declare the match completed.

Cycling

General

Coinbet24.com settles bets based on the classification that is published immediately after the race. Coinbet24.com does not recognize results overturned later via protests, doping tests, or other means. For head to head matchups, if there is a race rule that adjusts the time of the competitors due to a fall, puncture, mechanical incident, etc. in the last few kilometers of a race, the rider with the fastest time in the official standings will win the match up. In single-race matchups between riders, both riders must start and at least one of them complete the race for bets to stand. If a race is postponed due to weather or force majeure, all bets will stand if, and only if, the race is started within one week of the original start date.

H2H (Head-to-Head)

If a matchup against "The Field" is offered, the listed competitor must beat every other athlete for a bet on that competitor to win. If any athlete beats all the competitors, bets on "The Field" will be graded as winners. If the competitor ties for 1st place, wagers on the matchups will be refunded.

Multi-leg Classification Matchups

In Classifications that are decided over multiple legs/stages (including Overall Classification, King of the Mountains Classification, Points Classification, Young Rider Classification and Team Classification) the winner will be competitor that is classified highest at the end of the contest. If neither competitor finishes the contest, then the winner will be the competitor that completed the most stages. If both competitors complete the same number of stage, then the winner will be the competitor that was classified higher after their last completed leg or stage.

Darts

Match Wagers

The player progressing to the next round will be deemed the winner, providing one of the players has thrown a dart at the start of the first leg. If the first dart is not thrown, all bets will be void.

Sets Wagers

The full number of sets required to win the match must be completed. If for any reason the match is awarded to a contestant before the full number of sets are completed, all Sets wagers on the match will be void.

Tournament Wagers

When betting on the outright tournament winner, all wagers have action; there are no refunds. Should a player withdraw before a tournament begins, any bets on that player to win the tournament will be graded as losses.

Football

Soccer kickoff dates and times displayed on our website are an indication only and are not guaranteed to be correct. If a match does not start as scheduled, and does not start the same day (local time of the match site) then wagers on the match will have no action and be refunded. The exception being any wager on whether a team advances in a cup competition, or raises the cup, will have action regardless of a suspended or postponed match If the wagering offer on a match includes the draw as a third option and the match ends in a draw, wagers on the draw will be paid, while wagers on both teams will be lost. Wagers will be decided on games with two halves scheduled for 45 minutes each and any time the referee adds to compensate for injuries and other stoppages. It does not include periods of extra time nor penalty shootouts. Occasionally, tournaments, friendlies, or other matches may have time frames different than two 45 minute halves. If Coinbet24.com does not announce this special playing time before the start of the game, all bets will be considered void and stakes returned. If, in a game scheduled for two halves of 45 minutes each, a referee ends the game with an official result with what appears to be a time different than 2 halves of 45 minutes each, wagers will have action. If a referee declares a game abandoned for any reason, wagers will be void and stakes returned.

For example:

9 May 2010: Fortuna Dusseldorf vs Hansa Rostock: The match was suspended and resumed shortly afterwards twice for crowd disturbances. The referee decided not to add extra time for the 2nd suspension and ended the match with an official result after only 87 minutes were played. In this case all wagers had action since the match was not abandoned. The referee ended the match with an official result.

17 October 2010: FC Ashdod vs Hapoel Beer Sheva: The match was abandoned by the referee during injury time in the 93rd minute because of crowd disturbances. At a later date, Hapoel Beer Sheve was awarded a technical win by the governing Football Association. In this case, all wagers is voided since the match was abandoned. It was irrelevant that 90 minutes were completed or that match was in injury time since the referee abandoned the match. In addition, for grading purposes, awarded technical results are not taken into consideration.

26 June 2011: River Plate vs Belgrano: The match was ended by the referee with an official result (1:1) in the 90th minute without adding injury time because of crowd disturbances. In this case, all wagers had action because the match was not abandoned. The referee ended the match with an official result.

If a match is suspended before full time is reached, and not completed the same day, (local time of the match site) wagers on the outcome of the match are considered void and all stakes shall be returned. If a match is suspended before full time is reached and not resumed the same day, (local time of the match site) wagers related to just the first half will have action, only if the first half has been completed. However, in the case of a suspended match not resumed the same day, (local time of the match site) most other proposition wagers not strictly related to the first half will have no action. These will include, but aren't limited to: corner kicks, offsides, players to be sent off, red/yellow cards, both teams to score, correct score, time of first goal, clean sheet, and specific players to score/not score. For further clarity, a bet on both teams to score will be void in a suspended match, even if both teams have already scored. Likewise, a wager on a player to score/not score will have no action in a suspended match, even if that player already scored. Likewise, a wager on when the first goal will be scored will have no action in a suspended match, regardless of whether a goal has been scored. Likewise all corner/offside bets will be void in a suspended match, even if the number has exceeded the posted over/under. Propositions on the team to score first, or next, will have action if there is a goal in a suspended match.

Handicap Betting (Asian)

Soccer games may have either a Single Handicap or a Double Handicap.

Single Handicap: This bet type is similar to a bet on the spread in basketball.

For example:

Barcelona -1

Valencia +1

If Barcelona wins the match by two goals or more, Barcelona bettors win and Valencia bettors lose. If the match is drawn or if Valencia wins, Valencia bettors win and Barcelona bettors lose. If Barcalona wins by exactly one goal, all bettors receive a refund.

Double Handicap: This bet type splits a wager into two bets, each with the same moneyline, but at a different single handicap.

For example:

Real Madrid -1.25

Barcelona +1.25

A client who bets 2 Bitcoin on Real Madrid actually has two separate bets on Real Madrid: 1 Bitcoin on Real Madrid -1 and 1 bitcoin on Real Madrid -1.5

A client who bets 1 bitcoin on Barcelona actually has two separate bets on Barcelona: 0.5 bitcoin on Barcelona +1 and 0.5 bitcoin on Barcelona +1.5

3-Way Handicap

Bets where there are three outcomes, is because there can be a handicap draw.

Example: Liverpool – Stoke 0.00 : 1.00 or (0-1), means that Stoke leads the match with one goal from the start. If Liverpool wins the match with two or more goals, Liverpool bettors will win. If Stoke draw or win the match Stoke bettors will win. If Liverpool wins with exactly one goal, then the draw will win.

Overs/Unders

A match must reach full time for wagers on the total number of goals scored in the match to be valid. Should there be a dispute over a proposition (examples include, but are not limited to: name of the first goalscorer; time of a goal) wagers will be settled and paid based on the reports of the FIFA, UESA etc..

If an over/under line end with .25 or .75 it is a double handicap.

Example: Manchester United – Chelsea Over/Under 2.75 goals for 2 bitcoins, then it is split into two bets. 1 bitcoin is over/under 2.50 goals and 1 bitcoin is over/under 3.00 goals. If there are scored 0,1 or 2 goals in the match “Under” wins and “Over” is a loser. If there are scored exactly 3 goals in the match, then “under” will lose half stake (the under 2,50 part of the bet) and have a refund of the last part of the bet (The under 3.00 part of the bet. “Over will have a winning part (the over 2.50 part of the bet) and have a refund for the last part of the bet (the over 3.00 part of the bet). If 4 or more goals are scored, then “Over” will Wins and “Under” will lose.

Wagers on the first half of a soccer match include 45 minutes of play plus any stoppage time added by the referee at the end of the first half. If the first half is not completed, wagers shall be void and stakes returned. Wagers on the second half of a soccer match include 45 minutes of play plus any stoppage time added by the referee at the end of the second half. Extra periods, golden goals, and shootouts are not included in second half wagering. Goals scored in the first half do not count toward the second half wager.

Example: Dortmund lead Hamburg 1-0 at half time and the odds on the second half is Hamburg -0.5. The -0.5 applies to the second half of play only. Therefore Hamburg bettors win if Hamburg scores more goals in the second half than Dortmund scores in the second half. Dortmund bettors win if the teams score an equal number of goals in the second half, or if Dortmund scores more goals in the second half than Hamburg scores in the second half.

The match must reach full time for second half wagers to stand.

Team to score first and win

Have yes/no outcome. Only goals taking place during regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included.

Team to score in both halves

Have yes/no outcome. Only goals taking place during regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included.

Bets on teams to qualify or to advance to the next round of a competition

Bets are paid out on the referee’s final whistle at the match’s natural conclusion, whether the match is decided in regular time, extra time, or in a penalty shootout. Extra time and penalty shootouts are always included for betting purposes. In a one-leg match all bets have action once the match kicks off. If the referee abandons a one-leg match (for reasons including, but not limited to: crowd disturbances, unplayability of the pitch, or one team not having enough players to continue) bets will be paid based on decisions of the relevant governing body. Bets will stand while the governing body considers the circumstances of the abandonment and determines what remedy is to be taken (including, but no limited to: forfeiture, resumption of play at a later time, or a replay). If a team is disqualified before the match kicks off, all bets are void. If the rules prescribe a replay for a drawn match, all bets stand for the replay. In a two-leg match, all bets have action once the second leg kicks off, provided that the first leg has not been ruled a forfeit. If the first leg is ruled a forfeit, all bets on teams ‘to qualify’ or ‘to advance’ are void. If the second leg is abandoned, all bets remain valid and will be paid based on decisions of the relevant governing body. Wagers made on a team winning a specific cup or trophy will have action through Extra Time and Penalty Kicks. For example, a bet made on AC Milan to win the Champions League Trophy would have action through Extra Time and Penalty Kicks and would be graded on the result after those added sessions(if they were needed to be played).

Player Proposition

A proposition bet concerning if a player will score, or not score, in a specific match includes regulation time (plus injury time) only. Own goals do not count. For wagers to have action, the player must start the match. Bets on any player who does not start the match will be cancelled.

Bookings Propositions

For grading purposes, only yellow cards are included in Bookings Propositions. For grading purposes, yellow or red cards shown to any “non-player” (player on the bench, manager, coach or other staff) do not count for Bookings Propositions. Yellow or red cards shown during periods of extra time are not included. Only yellow and red cards shown during regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included. Direct red cards will not be included in Bookings Propositions.

Corner Kick & Off-sides Proposition

For grading purposes, Corner Kicks & Off-sides which happen in periods of extra time are not included. Only Corner Kicks & Off-sides which take place during regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included.

Exact Score, Total number of Goals, Team Number of Goals, Both Teams to Score, Double Chance and any Handicap Propositions

For grading purposes, only goals in regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included.

Head to Head Last Longer Propositions:

Winner will be decided on who advances further in tournament. In a Head to Head between two teams that reach the final, the winner of the final will be graded as team to advance further. If two teams go out in same round, or both in group stage, then Head to Head proposition between these teams will be graded as no action, regardless of the time or date of their respective games or regardless of their standing in group. In any match with a forfeit, all wagers will have no action, regardless of how the governing body of that league scores a forfeit.

First team to score

For proposition wagers on which team will score first, only goals in regulation time or any added injury time will count. If there are zero goals in regulation/injury time, then all wagers on this proposition will have no action and be refunded. If No goals is an outcome in a three way bet, then that will win and bets on Home team and Away Team will lose.

Halftime/Fulltime (HT/FT)

Only goals in regulation time or any added injury time will count. If match does not go full time, then all wagers on this proposition will be refunded.

Correct Score

Only goals in regulation time or any added injury time will count. If the score is 0-0 in Full Time, then no goals or exact score of 0-0 will be declared the winner.

Clean Sheet

Will be defined as a team not allowing a goal in regulation or added injury time only. Any goals allowed in Extra Time or Penalty shootouts will not affect this wager. For "will a team have a clean sheet and win" propositions, the team must have a clean sheet(as defined above) and be ahead at the end of regulation/injury time. If the team is not ahead at the end of regulation/injury time, then the related proposition will be graded NO.

Entire Tournament Propositions (for example World Cup or EURO)

For grading purposes, the following propositions which are related to the activity over the entire tournament (and not individual games) will include extra time, but not penalty shoot-outs: Total goals in the entire tournament by individuals. Who will score more goals matchups between individuals. Total goals scored by each country over the entire tournament. Who will score more goals matchups between countries. Will a hat trick be scored in any game of the tournament.

Players to be sent off over the entire tournament for Red and Yellow cards

Please note that unlike individual game rules, if a player receives a yellow or red card after the final whistle of regulation, these cards will count toward proposition for entire tournament total. Red and Yellow cards received during extra time or during penalty shoot-outs also will count toward the entire tournament total.

Top Goalscorer

In the case of a tie for the "Top goalscorer" proposition, the most number of assists from a player will be used as the first tiebreaker. If there is still a tie, then the least minutes played will be used as second tiebreaker. For all "Who will score more goals" matchups, both players must play in the first game of their respective team for bets to have action. For all propositions concerning an individual player's over/under goals for the entire tournament, that player must play in his team's first game of the tournament for bets to have action. When wagering on the total number of red cards in a tournament or competition, red cards shown to a player as a result of the second yellow card will be included in the grading of the wager.

Futsal

Unless otherwise stated, all wagers are settled on regulation time only. This includes two periods of play and any time the referee adds on to compensate for injuries and other stoppages. It does not include periods of extra time nor penalty shootouts. If a match is suspended before full time is reached, and not completed the same day, wagers on the outcome of the match are considered void and all stakes shall be returned. If a match is postponed for any reason, all wagers will be cancelled and monies refunded. If a match Venue is changed, all bets stand.

Golf

General

If the start of a round is delayed, or if play during a round is suspended, all pending wagers will remain valid for 48 hours. If the postponement lasts more than 48 hours, all pending wagers will be canceled and the monies refunded. Wagers on a golfer who does not play in the tournament are graded as No Action, and all monies refunded. A golfer is deemed to have played once he or she has teed off. In the event of a player withdrawing after having teed off, wagers on that player will be lost. Wagers will be settled using the official tournament and match results (including final match correct score and individual match betting). This includes a match which finishes early, either by agreement of the players or because of injury.

Outright Betting (Tournament Winner)

The "Field" includes all players not offered by name. All outright bets are settled on the player winning the trophy. The result of play-offs is taken into account. If a tournament does not go the specified number of completed holes (usually 72) and is shortened by the tournament officials, the leader at the end of the number of holes specified by the officials will be the winner, unless there is no further play or only part of a round completed after a bet has been placed, in which case that bet will be canceled. In the event that two or more golfers are tied for the lead at the end of regulation play, a sudden death playoff is normally used to determine the winner of the tournament. In this case, the winner of the playoff is the winner for betting purposes. All other golfers in the playoff will be graded as second-place finishers. In the event of a tie for a finishing position, the tied position will count; for example, if five players tie for eighth place, all five will be considered to have finished eighth. In some tournaments, tournament officials may have the individuals play a specified number of playoff holes to determine the tournament winner. In this case, the golfer with the lowest score after completing the specified number of holes will be declared the winner, and all other golfers in the playoff will be graded as second-place finishers.

Golf Matchups

Both golfers must tee off in order to have action. Players are paired for betting purposes only. The player with the lower score over the entire tournament is the matchup winner. Settlement will be on the player achieving the highest placing at the end of the tournament. If the number of rounds played is reduced, as in the case of bad weather, bets stand providing that a tournament winner is declared. If one player misses the cut, the other player is deemed the winner. If both players miss the cut, the lowest score after the cut has been made will determine the winner. If a player is disqualified or withdraws after starting, either prior to the completion of two rounds or after both players have made the cut, the other player is deemed the winner. If a player is disqualified during either the 3rd or 4th rounds, when the other player in the match bet has already missed the cut, the disqualified player will be considered the winner.

To Miss/Make The Cut

For some tournaments we may offer prices for players to make the cut (take part in the final rounds), or miss the cut (fail to qualify for the final rounds).

18 Hole’s Wagering

The winner will be the player with the lowest score over 18 holes. If scores are level after 18 holes, all wagers will be canceled, if a draw is not a outcome of the bet. Play-offs do not count.

Finishing Position of a Named Player

In the event of a tie for a finishing position, the tied position will count, eg. a tie with 5 other players for 8th place will count as a finishing position of 8.

Group Betting

The winner will be the player with the lowest score at the end of the tournament (or after the cut if all players miss the cut), playoff included. In the event of a tie, the winner will be the player with the lowest score for the final round. If a tie still exists the stake money on a player is divided by the number of players involved in the tie. The full odds are then paid to the divided stake, with the remainder of the stake money being lost. If a player does not tee off all bets on that group will be void and monies refunded.

Golf Three-Way Matchups (Three-Balls)

Wagers on three-way golf matchups, known as "three-balls", will be decided by the lowest score after one full round of play. A full round is complete when 18 holes have been completed. If a player who has started withdraws before completing 18 holes he is deemed a loser regardless of the score. A player has started once he tees off on the first hole. If any player withdraws before starting, all bets on all players in his group are canceled. In the event of starting groups being rearranged, bets will be settled on the original groups. In case of a tie for the low score in three-ball matches, we use the European dead heat rule: If two golfers tie for the best score, a bet on either of these golfers will be settled and paid as follows: Half the bet (lay amount) is paid off at the quoted price, and half the bet loses. A bet on the golfer who finishes last is a losing bet. If all three golfers tie for the best score, a bet on any of these golfers will be settled and paid as follows: One-third of the bet (lay amount) is paid off at the quoted price, and two-thirds of the bet loses.

Top Points Scorer

In the event of a tie the stake money on a player is divided by the number of players involved in the tie. The full odds are then paid to the divided stake, with the remainder of the stake money being lost.

Handball

For wagering purposes, winners and losers are determined by the score at the end of normal time. Extra time (an extension of normal time) will not count unless specified. If a match is postponed for any reason, all wagers will be cancelled and monies refunded. If a match venue is changed all bets stand.

Game props

All game props, including the following markets, will be settled on regulation time only and exclude overtime if played: - Team with highest scoring half - Highest scoring half - Game total odd/even - Team total odd/even - Winning margin - HT/FT - Race to 5/10/15/20 goals

Top team goalscorer & tournament top goalscorer

Goals scored in 60 minutes and extra time count but penalty shoot-out goals do not. Dead-Heat rules apply. If a player takes part in the tournament bets have action.

Hockey

Unless otherwise stated, all wagers are for regulation time ONLY and do NOT include either overtime or penalty shootouts. Example: The Rangers and Kings are tied 3-3 after regulation time and proceed to overtime. The Rangers eventually win. The final score for wagering purposes is Rangers 3, Kings 3. Moneyline wagers will include overtime and penalty shootouts. Penalty Shootouts are expressly considered part of overtime. If a Penalty Shootout is contested, the winner will be credited with an extra goal. Example: Dynamo and CSKA are tied 2-2 and proceed to a Shootout. Dynamo wins the Shootout. For our line matching "Dynamo including OT" vs "CSKA including OT", the final score for wagering purposes is Dynamo 3, CSKA 2.

Minimum time for action

Games must go a minimum of 55 minutes for action. If a game is suspended before 55 complete minutes are played, all bets on the outcome of the game are refunded.

Minimum time for action on Periods

The specific period must be played in its entirety for bets to stand. Otherwise, all bets on the period are refunded. Goals in overtime or the shootout do not count toward bets on the 3rd period. "Home Goals vs Away Goals" and Grand Salami: The "Home Goals vs Away Goals" and Grand Salami will be decided by the total goals scored in all games scheduled in the given league for the given day. All scheduled games must play three full periods. If any scheduled game is canceled or stopped before three full periods are played, all wagers on the "Home Goals vs Away Goals" and the Grand Salami will be canceled.

Snooker

Match-up betting is based upon correctly selecting the player who officially wins the match. In the event of a match starting – with the break for the first frame - but not being completed for whatever reason, the player progressing to the next round (or being declared winner of the competition/championship) will be deemed the winner. In the event of a match not starting at all, all bets are refunded. Frame betting is based upon correctly selecting the final score of a snooker match. In the event of a match starting but not being completed for whatever reason or a match not starting at all, all bets are refunded. For multi-way markets of the type "Odds to win the Championship" wagers on a non-starting player will be graded as a loss. For Snooker matches that contain multiple sessions, Coinbet24.com may offer odds at the start of each session. All wagers placed on Snooker matches are graded based on the outcome of the entire match, not on the outcome of an individual session.

Table Tennis

In the event of a match starting but not being completed for any reason, all bets on the outcome of the match will be void.

Set Betting (Correct Score)

Refers to the correct final score in sets.

Set Winner

Refers to the winner of a specific set. The respective set must be completed for bets to stand.

Team match

In the case of team matches, in the event of a match-up between players being played twice, only the first result counts.

Tennis

Head to head match ups

Hole match must be completed for Money Line wagers to stand. If a player withdrawn before or during the match, all Money Line wagers will be considered void. Example: Federer trails 4-6, 0-4 vs Murray and Murray is forced to retire due to injury or disqualification. All money line wagers will be cancelled. All bets on the Spread, total, team total and sets betting will be void regardless of current score.

First set betting

If the first set is not completed because of a player retirement or disqualification, all bets will be considered void. Such wagers will be cancelled and the monies refunded. If the first set in a match is completed, the wagers are graded and will stand on that line.

Sets Betting

If a tennis match is not completed because of a player retirement or disqualification, all Set betting wagers will be considered void. Such wagers will be cancelled and the monies refunded. Example: If we offer Player A (-1.5 sets or -2.5 sets ) vs Player B (+1.5 sets or +2.5 sets) the match must be completed. If the match is not completed, wagers on that line are void. If we offer Player A to win exactly 2 sets to 1 or Player B to win exactly 2 sets to 1, those lines would be canceled and refunded in the case of a retirement as well.

Handicap and Total Games Betting

If a tennis match is not completed because of a player retirement or disqualification, all Handicap and Total Games bets will be considered void, regardless of the score of the match. Such wagers will be cancelled and the monies refunded.

Proposition Betting

If a tennis match is not completed because of a player retirement or disqualification, all proposition wagers will be considered void. Such wagers will be cancelled and the monies refunded, with some exceptions pertaining to propositions that require the completion of an individual set. Example: To Win 1st Set (Must Complete 1st Set) Correct Score of 1st Set (Must complete 1st Set) Will there be a Tie-Break in the Match? (Must complete Set) For unique propositions on individual matches, the official tournament website statistics will be used for grading purposes.

Delay or Suspension

If a tennis match is completed, without retirement or disqualification, all wagers stand as written. A delay in the start of a match will not affect the standing of wagers, nor will a suspension, as long as play is resumed and the match completed.

Change of Venue or Playing Surface

All bets stand regardless of any change of venue, court surface, changing from indoors to outdoors and vice versa.

Volleyball

If a match is suspended before full time is reached, and not completed the same day, wagers on the outcome of the match are considered void and all stakes shall be returned. For match and set wagering, the actual number of points played in a set will not affect how wagers are graded. For example, sets played to 21 points or 25 points are graded based on the winner of the set. In case of a “Home and Away” format bets on the Away match do not include the “Golden Set”.

Change of Venue

If a match venue is changed, all bets stand.

Set Betting (Correct Score)

The bet refers to the correct final score in sets

Set Winner

This bet refers to winner of a specific set. The respective set must be completed for bets to stand. The following markets will be void if the match is not completed: - To win match - Set betting - Total match points - Team total match points - Handicap set betting For individual set markets, in the event of the set not being completed bets will be void, unless the specific market outcome is already determined, however, if a specified set is completed and the match is not completed, there will be action on bets made on the outcome of the specific set.

Water Polo

2-Way

Unless otherwise stated, all wagers are for regulation time only and do not include either overtime or penalty shootouts.

Winner of 1st, 2nd 3rd 4th Quarter

Only the goals scored within the nominated period count. Unless otherwise stated, overtime does not count for the result of the 4th period.